Blizzard FX Reel (2008 - 2013)




These are my FX contributions to Blizzard Cinematics between 2008 and 2013. This is essentially the portfolio that opened the door to Pixar for me (though I added a couple of Diablo 3 shots after joining).

It was an absolute privilege to work on games I admired growing up. I gravitated towards FX because it offered variety – a chance to tackle different kinds of technical and visual challenges, which I really enjoy. I learned so much during my time there. The quality of the cinematics was incredibly high thanks to the amazing artists I worked alongside, and it was truly rewarding to add the final FX to their amazing work.














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© Hosuk Chang